BIG ANNOUNCEMENT!
Hey Crew!
As you may have heard, our Big Event is coming up! We are so excited!
Details after the break
Hey Crew!
As you may have heard, our Big Event is coming up! We are so excited!
Details after the break
Blast Programming Weekend V3 is over!
The theme was Vikings!
Here are the results:

IN WHICH WE BUILD LONGBOATS
By Sugarbeard
Construct longboats of various sizes to travel the waves!
Download!
Made with XNA

BATVALKYRIE
By Elliot Davis
You are a Viking Warrior who is vision impared. Maybe it is very dark, maybe you were blind from birth.
You now find yourself in danger and have only your Viking sixth sense (possibly echolocation).
Play!
Made with Unity

AXEALUTE
By Eric McQuiggan
Attack a Monastery and gain gold!
Play!
Made with Flixel

V-800
By Jeff Giffen
Attempt to rule the plain in the Viking way: mass slaughter.
Download!
Made with XNA

IN WHICH WE SAIL THEM
by Justin Dempsey
Brave the open waters like an ancient warrior.
Download!
Made with XNA
The Theme is VIKINGS!
GO GO GO!
You have until Sunday at 9! You can do it!
Blast Programming V2 is Over!
The Theme was Vices.

The Submission thread is Here.
Here are our Submissions:

VICE GRIP SIMULATOR
By Tom Wilson
Simulate playing with broken pieces of a vice grip!
Download!
Made in Game Maker 8

The Photograph
By Derek Ledoux
A Point and Click mystery of addiction.
Download!
Made in XNA

Greed
By Tom Baird
Kill others! Get their coins! Get Rich!
Download!
Made in XNA

HowIGotAddictedToCoffee-
AndNowDrinkItAllTheTimeUntilIHaveAHeartAttack
By Steve Ngu
Get to the hot tasty beverage dispenser, while grabbing pots of “pick me up”.
Download!
Made in XNA

GAME!!
By Eric McQuiggan
An Experiment in game level perception.
PLAY!
Made in Flixel

20 000 Fathom
By Jeff Townson and Richard Whelan
A demonstration of “Level-in-a-Vice” Gameplay
Download!
Made in XNA

рулетка
By Justin Dempsey
A game with very real consequences.
WARNING: Save all files before playing.
Download!
Made in XNA
The Theme is…
VICE
Go Go Go! You have until Sunday 9 o’clock to make a game so get crakin’!
If you want, make a thread in the forums to talk about your progress!
Hey Crew!
We are one week away from the Second Blast programming weekend! Clear your schedules and grab your energy drinks. This one looks to be even grander then the last.
We are still meeting every Thursday night, come out if you can.
Also! We have something big in the works, details coming soon!
A couple of things:
Last Tuesday was a great IGDA meeting, I really enjoyed participating in the talks! We had a couple people from the Dirty Rectangles Crew there. Looking forward to the next one.
We have weekly meetings every Thursday at Oh So Good. We meet up around 7pm, and make our way down to the Honest Lawyer around 9.
Drop by our forums to participate and start learning about events.
Lastly, We have a Facebook Page ! Log-in, and become a fan.
Blast Programming V1 is done, and we completed 3 games. the theme was ‘Birth/Hello World’, and the platform of choice for this Jam was XNA.
And here they are:

MITOSIS by Derek Ledoux
Tap out the correct DNA base proteins, matching by colour, to divide the cells. Missing to many makes mutations in the following cells.

Cloneys by Tom Baird and Eric McQuiggan
A whimsical springtime romp about birth and death.

Star Birth by Justin Dempsey
A trip through a gravity and intergalactic particles.
Note: all projects are in XNA and require these downloads:
Microsoft DirectX 9.0c
Microsoft XNA Redistributable 3.1
Microsoft .NET Framework 3.5
We have started our first compo! You have until Sunday 9pm eastern to make a game, with the theme of:
Birth/ Hello World
GO Go Go!
Dirty Rectangles is proud to present it’s first event.
We are having a game jam to get us started.

This is our first event, something to get the ball rolling. It’s not a huge affair, but come down and participate if you are interested, it should be fun to either work with friends or meet new ones. All created games will be showcased on this site. This event will be a single theme event, with minimal restrictions.
The Rules:
-48 hours to complete (Feb 26th – Feb 28th)
-Theme to be announced at event
-Supply your own computer
Location To Be Announced.
If Interested, send an E-mail to info@dirty-rectangles.com.