Whew! Last night was an excellent time, we had a pile of people out, beers were drank and games were played!
Things kicked off with Dirty Rectangle’s own Justin Dempsy giving a pretty good run down of the state of the art of volume rendering. Showing off some rad demos he explained some of the issues with it, particularly the difficulties with animation.
Next up we opened the floor to a couple up and coming games.

First off, Island of Lost Seasons, a neat Zelda-like from a couple of Dirty Rectangle regulars, Erica McCowan and Michelle Brodeur. It’s heartining to see a couple of First Year game development students go the extra bit and work on some indie games. Also check out their indiegogo page for a chance to help make sure this game gets out there!

Next up we had Jeremy Penner, of Glorious Trainwrecks and purveyor of all games wonderful awful, displaying his latest effort, featuring RnB singer R Kelly, in the refrain from his hiphopra “Trapped in the Closet”. As the player you need to ensure Mr. Kelly is able to swear in time for dramatic effect, the resulting game is hilarious in it’s absurdity. CHECKIT
The bonus cool thing is game creation youtube overlay technology will be available for all to use in the future! Stay tuned.

Rounding out the open floor section of the evening is Bowman 3D. A project by second year game Algonquin game Developement students: Brendan Sheedy and Bruce Rick. Similar to Classic turn based ‘shoot the other dude’ games, this one has a sweet archer theme. They showed off their neat dynamic level generation and teleportin’ arrows.
We rounded out the night with what went down Molyjam style in Ottawa. There were about 12 Jammers at Various times, which resulted in 4 pr0jects.
First up, Derek showed off his game, What if Ghosts could Dream? Based off of the tweet “What if ghosts could dream?” A neat little point and click ish adventure game. It has some top notch sound design.
Next off my MolyJam Game, Reluctant Rambo, based off of the tweet:
“I wanted that Rambo license. My idea was that Rambo is dead, you control his ghost and must locate and hug every one of his victim’s ghosts”
It’s a side scrolling action game at the front end with a bit of a twist. It’s the best jam game I’ve made in my opinion. Check it out!
Next up Jonah Davidson, the internets’ “Hangedman” Showed off his game The Last Scarecrow, inspired by the tweet ”You are a scarecrow in a world with just 1 bird”. The game is a sprawling platformer with a clever ‘you can only move by jumping’ mechanic. The ending is particularly inspired.
Final local game to be shown off was This Game Always Tells the Truth by Jeremy Penner, the insparational tweet? This:
“What if a game were to lie to you? “Go through door A” says a wise old man. Then you open door A and there is a bear.”
And bears there were! It’s a funny quirky game about dissatisfaction over ‘victory’ and painful repetition!
I think molyjam was a great success, it seemed like everyone involved treated the concept with the correct approach and everyone enjoyed the faux seriousness that everyone seemed to instill in their games.
Thanks to Superbrothers for livetweeting the event! See you folks next month.